🎯 Partially shipped • 2 of 5 sub-items complete

MODULE-03
Quests & Progression

This is where WinLEW starts to feel like a real game loop: complete quests, build streaks, climb seasonal ladders, and unlock access based on consistency and skill — not wallet size. Streak-based rewards and milestone badges already shipped as part of the Dashboard (see /verify/profile.html) and feed directly into Proof of Value's streak multiplier — the broader system below (seasonal leagues, skill brackets, access tiers) has not been built yet.

Status: PARTIAL (40%) Phase: Phase 3 — Platform Launch Done: Streaks, Milestone badges
🪵 Main-site dirt theme 🛡️ Consistent public branding 🔗 Discord bot legal pages stay separate
Discord-facing policy and legal pages intentionally live under /discord-bots/ with their own visual treatment so the app agreements stay explicit and easy to review.
What's done vs. not
2 of 5 done
Streak-based rewards — DONE, feeds Proof of Value's streak multiplier
Milestone badges — DONE, live on the Dashboard
Seasonal leagues + ladders — not started
Skill brackets for fair matchups — not started
Access tiers + role gates tied to contribution — not started
Quick summary
Quests, streaks, seasons — progression that rewards consistency.
Module details

Motivation loop

Quests give people a reason to show up. Streaks reward consistency. Seasons reset the playing field and keep engagement fresh.

Fairness mechanics

Progression is designed around anti-farm logic: consistency, correctness, and meaningful participation matter more than volume.

Unlocks & access

Some features unlock by behavior: proven participants get deeper access. That keeps core systems clean while the community grows.